Castlevania: Disharmony

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 Post subject: Grace Meredith
PostPosted: Sun Dec 01, 2013 11:02 pm 
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Joined: Sat Dec 24, 2005 10:46 pm
Posts: 5361
Location: In front of my computer
Name: Grace Meredith

Gender: Female

Age: 22

Species: Human

Character Alignment: Hero

Religion: Catholic

Job: Magical Item Commissioner

Class 1: Acolyte (Pacifist)

Class 2: Merchant

Sub-class 3: Aristocrat

Weapon of choice: None

Appearance: 5’6” and 140 lbs. Grace has long blond hair, green eyes, pale skin, and a filled out figure. Traditionally, she has worn more modest clothing, but lately has taken to more common clothing (or as close as she could estimate).

Flaws:
Pious Family - Grace’s family owes its prominence to its vast amount of charity work. They’ve never been very wealthy, and they garner a lot of resentment from those who would rather squander their wealth and power. Many may recognize her name, but few with the means to help would lend it.
Bad Business - Grace runs her business like a charity. The good her clients do with the items she provides is reward enough for her. Her payments barely cover the cost of materials (even after generous discounts) and labor (which, unbeknownst to her, is also discounted). Coupled with the fact that she will only do business with the most benevolent clients, she ends up turning away a lot of money in the process. Additionally, the startup cost of the business drained the money from the Item Backpack class feature.

Benefits:
Devout Worshipper - While the rich and powerful resent Grace’s family, the church looks favorably on them. Her kind nature and good deeds have granted her one free restock on her defensive holy items after every quest.
Business Knowledge - Grace works to commission magic items for adventurers. Her studies have given her a great understanding of both magic and machines. She is able to understand the complex components of both, and additionally gained a deep understanding of the creatures they are meant to counter.

Backstory: Grace grew up in a small town on the outskirts of London. Her family had a prominent reputation, and (begrudgingly) commanded respect. She had always had a big heart, wanting to help people, which led to her studies as a healer. She was a diligent student, and it was thought that she would stay with the church, helping those who came seeking aid.

But that wasn’t enough for Grace. She couldn’t play such a passive role with the impending darkness approaching. She sought out Kyrad Darkspawn, a former friend from her childhood, and convinced him to go into business with her. The bad blood between them made it difficult at first, but eventually they came to an understanding. Lately, she has taken a more active role in the guild, providing both knowledge and healing during times of crisis.

Her family has not looked kindly on her actions of late. They have all but disowned her, hoping she has a change of heart and returns seeking repentance.

_________________
Name: Kyrad Darkspawn
Status: Attacking Castle Dracula (yeah, I know, right?)

Name: Grace Meredith
Status: Defending Veros

Naem: Enzo Greyson
Status: Inside Castle Dracula


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